Cult of the Lamb

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Role: Technical Artist, VFX

Cult of the Lamb casts players in the role of a possessed lamb saved from annihilation by an ominous stranger, and must repay their debt by building a loyal following in his name. Cult of the Lamb was developed by Massive Monster and published by Devolver Digital.

I worked with the lovely team at Massive Monster to help develop the game’s unique lighting systems, VFX and additional 2D assets.